8/27(Tue) Balance Update Notes

[Legend Changes]

[Adjustment]

[Spell Changes]

[Buffs]

[Aoi]

  • Slow but powerful, Aoi is an Oni whose core gameplan revolves around using her boulders to knock away opponents.
    However, due to the boulders shattering upon hitting terrain, it was difficult to play her on maps with elevation differences.
  • To remedy this, if a boulder is generated at a slightly higher position than Aoi’s current position, it will now spawn at that terrain’s height, preventing the boulder from breaking because of elevation differences.

Skill

[Shattering Earth] 

  • (New) If Aoi creates a boulder at a slightly higher position than her current position, it will now spawn at that terrain’s height.

[Rambert]

  • Rambert is designed to be deadly against opponents in close ranges. However, it was difficult for him to unleash his full potential against opponents who showed no such openings, which made Rambert more challenging to use compared to other ranged Marksman Legends.
    However, this is part of Rambert’s identity. Instead of making him easier to play, we want to enhance the rewards for well-executed plays.
  • As such, we are adjusting Rambert to perform better on the ground when successfully capitalizing on opponent’s openings. When a Ground Attack hits a close-range opponent, the damage of each bullet will be increased.

Basic Attack

[Cluster Shot] 

  • [Ground]
    • Ground Attack’s max damage increased. 900 → 1080
    • Damage of each bullet on close targets 150 → 180

[Wukong]

  • Wukong has recently been underperforming. We are increasing the knockback effect of his Aerial Attacks against lower HP opponents to enhance his ability to push back opponents from Dominion Points.

Basic Attack

[Master of the Staff]

  • [Aerial]
    • The lower the HP of the target hit, the further they will be knocked back.

[Victor]

  • We are buffing the Ability that enhances Victor’s core gameplan, to increase the power of his attacks following Skill use.

Ability

[By Flow Chart] 

  • Before
    • Increases all damage by (13 / 16 / 19 / 22 / 25)% for 2 s when an enemy is hit with Skill’s Frankontainer.
  • After
    • Increases all damage by (18 / 21 / 24 / 27 / 30)% for 2 s when an enemy is hit with Skill’s Frankontainer.

[Adjustment]

[Don Quixote]

  • We are reducing the cast time of Don Quixote’s Ultimate so he can counterattack more quickly, but his HP will be slightly reduced to decrease his durability.

Basic Attack

[Shield Bash] 

  • HP decreased. 5000 → 4900

Ultimate

[No Retreat] 

  • Upon use, it will now immediately counterattack against enemy attacks.

[Spell Changes]

[Buffs]

We are buffing the less popular Spells to increase the number of viable Spell available.

Spell

[Leap]

  • Cooldown decreased. 20 / 18 / 17 / 16 / 15 s → 18 / 15 / 14 / 13 / 12 s

[Swift]

  • Cooldown decreased. 25 / 23 / 22 / 21 / 20 s → 20 / 18 / 17 / 16 / 15 s
  • Duration increased. 0.4 s → 1 s

[Grace]

  • Cooldown decreased. 35 / 33 / 32 / 31 / 30 s → 25 / 23 / 22 / 21 / 20 s
  • Barrier increased. 20% → 30%