4/23(Tue) Balance Update Notes

[Buffs]
[Gumi]

Gumi plays a Marksman role, but she is a Legend whose gameplay requires her to boldly dive into opponents. We want Gumi to be able to occasionally reap the rewards of jumping into multiple opponents.
Ultimate

[Dance of Fox]
- Damage per stack 400 → 500
[Hook]

We are slightly buffing Hook’s 4th Ability, which had relatively low value.
Ability

[Overheated Pistol]
- When Skill is not ready, increases Basic Attack damage. 20 / 22 / 24 / 26 / 28% → 24 / 26 / 28 / 30 / 32%
[Maya]

🧤 “G-Love” 🧤 has just gotten its newest update!
We look forward to more of Maya’s brave charges.
Skill
[Graceful Maneuvering]
- Maya can now make small directional adjustments when using her Skill while charging.

[Nerf]
[Goldie]

Goldie plays as a unique Support Legend with mixed elements of a Fighter style. We are reducing her combat sustainability while maintaining Goldie’s proactive style.
Skill

[Just the Right Spray!]
- Heal Amount for attacking marked targets 170 → 130
[Pinocchio]

Pinocchio’s Ultimate, which extends his sword, is a powerful weapon for him. But being able to use his Ultimate again right after using it made the game feel unreasonable. We are reducing the duration of Pinocchio’s Ultimate enhancement to encourage him to use it more efficiently.
Ultimate

[O Sole Mio]
- Ultimate enhancement duration 10 s → 9 s
In-game Improvements
- The cap for Movement Speed increase effects will be raised.
- We limited Legends’ movement speed to keep the game from becoming too chaotic. However, as more diverse Legends are introduced, we have increased the speed limit because we believe that the game requires more diverse changes.
- Legends’ base Movement Speed +50% → +150%
- We limited Legends’ movement speed to keep the game from becoming too chaotic. However, as more diverse Legends are introduced, we have increased the speed limit because we believe that the game requires more diverse changes.