9/26(Tue) Balance Update Notes

[Enchantment Changes]

Some Enchantments have been buffed to bring them up to speed with the others.”

[Strike Barrier] 

  • Barrier duration increased. 10 → 15 s

[Prudent Beam] 

Condition changed to allow more Legends to utilize it.

  • When not striking an opponent for 5 s or successfully inflicting stun/transform/freeze/Movement Speed decrease,
    a beam fires down on the next attack that deals 450 AoE damage to a small area. (Cooldown: 2 s)

[Legend Changes]





“The feast will become colder.”


[Fair Compensation] 

  • Skill cooldown recovery amount increased. 24/28/32/36/40% → 34/38/42/46/50%

[Cold Feast] 

  • Damage from the additional explosion on Attack after smashing increased. 175 → 200

[Loren and Vex]

“We’re enhancing Loren’s fun aspects.”

Aerial Attack

[Tour Jeté] 

  • Aerial Attack’s damage increased. 250 → 300


[Air Waltz] 

  • Damage amplified. 29/33/37/41/45 → 30/35/40/45/50%
  • Duration increased. 2 → 2.5 s


“Maya will now throw hands more fiercely.”

Ground Skill

[Graceful Maneuvering] 

  • Damage increased. 600 → 650

Aerial Skill

[Graceful Maneuvering] 

  • Aerial Skill’s landing damage increased. 400 → 500

[Witch Queen]

“Witch Queen’s Ultimate is now easier to land. Its direction is now harder to control, but it will become easier to hit when using quickly, or for players unfamiliar dealing with Witch Queen.”


[Green Curse] 

  • Auto targeting added to Ultimate.


[Mirror Mirror] 

  • When using this Ability, the size of the fired projectile will be approximately 21% larger.


“Wolfgang will be rewarded more for making plays to increase his staying power.”


[Feeding Time] 

  • Recovery increased when eliminating opponents. 30 → 35%



“Goldie will think more positively.”



  • Damage increase amount adjusted. 24/27/30/33/36 → 18/21/24/27/30%



“Given she’s an assassin Legend, Red must have high damage output. But now that there are more assassin Legends available, we want to differentiate Red not just through damage output but through her playmaking abilities using her stealth.”

Ground Skill

[Wolf Slash] 

  • Damage decreased. 800 → 700


[Dense Fog] 

  • Stealth duration increased by 1 s at all levels. 1.2/1.4/1.6/1.8/2 → 2.2/2.4/2.6/2.8/3

[Bug Fixes]

  • Fixed an issue where Timun could not jump over walls when she is hit during her Ultimate.
  • Fixed an issue where certain Legends’ consecutive attacks would occasionally steer the wrong way.
    • [Basic Attack]
      • Timun / Ravi / Wukong / Kurenai
    • [Skill Attack]
      • Cindy
    • [Ultimate]
      • Jack O’ / Wukong
  • Fixed an issue where Aoi would recharge her Ultimate gauge when hitting her Skill even when the rock missed.
  • Fixed an issue where equipping Curtain Call on Ducky would not increase the size of her broom even when she did.

Thank you.