8/30 Balance Update Notes (added)

<9/2 Change Points>
[Master Cat]

Skill

[Feline Arts: Butterfly]
- Stack duration increased by 4 s. 8 s → 12 s
[Gumi]

Default Stats
- Stack duration increased by 2 s. 5s -> 7s
Skill

[Fox-Fire]
- Increased additional movement speed when basic attack hit. 2.6 -> 2.8
[Legend Changes]
“Legends who can attack with little to no risk feel unfair and are difficult to deal with. We have adjusted the HP of many Legends in order to maintain their strengths while exposing more of their weaknesses.”
[Rework]
Buff
[Alice]

“Have you ever seen Alice just use her hammer and not her mines?
It’s time she tried strategically placing her powerful mines.“
Skill

[Bunny-Bunny Magic Mine]
- Ground Skill start-up time decreased by approximately 0.03 s.
- Damage increased by 100. 150 → 250
Ability

[Mine Bombardment]
- Mine’s size greatly enlarged.
[Rambert]

“Increased Rambert’s chances of landing powerful one shots in Touchdown.“
Skill

[Ram]
- Cooldown decreased by 0.5 s. 5 s → 4.5 s

[Dead or Alive]
- Cooldown decreased by 150. 1500 → 1350
[Wukong]

Ability

[Behold! The Great Sage, Heaven’s Equal!]
- When activated, damaged increased by 20/23/26/29/32% → 26/30/33/36/40%
Nerf
[Snow]

Default Stats
- HP decreased by 300. 3500 → 3200
Skill

[Whiteout]
- Ground Skill hitbox slightly reduced.
[Robin]

Default Stats
- HP decreased by 500. 3300 → 2800
[Hook]

Default Stats
- HP decreased by 100. 2900 → 2800
[Flare]

Default Stats
- HP decreased by 100. 2900 → 2800
[Jack O’]

Default Stats
- HP decreased by 200. 3500 → 3200
[Red]

Default Stats
- HP decreased by 100. 3300 → 3200
[Kurenai]

Default Stats
- HP decreased by 100. 3300 → 3200
Rework
[Master Cat]

“Cats are killing machines. Although Master Cat is beloved by many Smashers, facing a 3-stacked version of this cat feels more akin to fighting a pouncing tiger.
Master Cat’s quick stacking and burst damage were far too powerful for what we had intended in Touchdown. He has been reworked so that keeping his stacks is now more difficult, forcing him to pick his attacks carefully.“
Default Stats
- HP decreased by 200. 3500 → 3300
- The body hitbox of all attacks has been slightly reduced.
Skill

[Feline Arts: Flash]
- Ground Attack’s damage decreased by 50. 400 → 350
- Aerial Attack’s damage increased by 50. 200 → 250

[Feline Arts: Butterfly]
- Stacks required to use Ultimate increased from 3 to 5.
- Stack duration decreased by 6 s. 14 s → 8 s
- Ultimate’s hitbox width and height reduced.
Ability

[Mind Focus]
- Before, Lv. 1: Depending on the Ultimate resource stack, increases damage of all attacks by 6/12/18%.
After, Lv. 1: Depending on the Ultimate resource stack, increases damage of all attacks by 2/6/10/14/18%.
- Before, Lv. 5: Depending on the Ultimate resource stack, increases damage of all attacks by 10/20/30%.
After, Lv. 5: Depending on the Ultimate resource stack, increases damage of all attacks by 6/14/22/30/38%.

[Swift Steps]
- Stack duration decreased by 1.5 s. 3.5 s → 2 s

[Agile Movement]
- Damage reduction duration when using Ultimate decreased by 1 s. 3 s → 2 s
[Bug Fixes]
The following bugs were fixed on Aug. 3rd, and did not affect playing the game. However, they were not working properly in Try Out mode and Replay.
Kurenai
- Fixed an issue where Kurenai’s “Ninjutsu: Kurenai” Ability did not register hits after activation.
Flare
- Fixed an issue where Flare’s “Flammable Ammo” Ability did not apply.
Maya
- Fixed an issue where Maya’s “Absurd!” Ability did not apply.
Rambert
- FIxed an issue where Rambert’s “Unrelenting Attack” Ablity did not apply when hitting foe during landing state.
[Stat Checker]
For anyone interested in seeing statistics for Legends such as ability combinations, pick rates, and win rates, you can find them here at smashlegends.gg.

Thank you.