6/21 Balance Update Notes

[Changes in Legends]

BUFF

[Molly]

Skill

[Don’t Even Think About it!]

“Molly is a Legend that can take opponent attacks, and their risks, to reflect them and push opponents back. But the risks usually outweigh the rewards. Rewards for Molly’s successful counter attacks have been increased.”

  • Damage increased. 600 → 800

[Rapunzel]

Ability

[Cold Feast]

  • Before: Applies Ultimate Hit Effect to opponents hit by your Basic Attack for 6/7/8/9/10 s after smashing an opponent. This effect explodes faster than the Ultimate, and causes a brief stun.
  • After: Applies Ultimate Hit Effect to opponents hit by your Basic Attack for 8/9/10/11/12 s after smashing an opponent. This effect explodes faster than the Ultimate, and causes a brief stun.

[Ravi]

Ability

[Dark Flame Energy] 

  • Before: Increases Movement Speed by 11/12/13/14/15% when Ultimate is available.
  • After: Increases Movement Speed by 14/15/16/17/18% when Ultimate is available.

[Unseal] 

  • Before: Decreases Skill cooldown by 0.3/0.4/0.5/0.7/0.8 s and increases Ground Skill range.
  • After: Decreases Skill cooldown by 0.6/0.7/0.8/0.9/1 s and increases Ground Skill range.

[Witch Queen]

Ability

[Wicked Curse] 

“Witch Queen’s Wicked Curse will now turn enemies into giant frogs that will give allies an easier time targeting and dealing even more critical damage.”

  • Before: Deals 30/35/40/45/50% additional damage to opponents polymorphed by your Ultimate ability.
  • After: Opponents polymorphed into frogs by Ultimate will be twice as large. Deals 60/70/80/90/100% additional damage to opponents polymorphed by your Ultimate ability.

[YongYong]

Ability

[Beep Boop] 

“Yong Yong’s directional control when Beep Boop is equipped is increased.”

  • Before: Increases Ground Skill damage by 12/14/16/18/20%. Increases directional control by 34/38/42/46/50% while rolling.
  • After: Increases Ground Skill damage by 12/14/16/18/20%. Increases directional control by 51/57/63/69/75% while rolling.

[One More Time!] 

“This Ultimate had a weak effect on how hard its requirements were. Now, Smashing even one Legend will refresh some of its cooldown, and Smashing a lot of Legends will allow Yong Yong to use the Ultimate again very quickly.”

  • Before: Decreases Ultimate cooldown by 22/24/26/28/30% when hitting 2 or more opponents with Ultimate.
  • After: Each opponent hit by your Ultimate ability’s finisher attack restores 17/19/21/23/25% of Ultimate cooldown.

[Kurenai]

Ability

[Ninjutsu: Kurenai] 

“Base Ninjutsu: Kurenai could not be activated if Kurenai was smashed after his first Smash. This condition was hard to meet, so in many games, Kurenai would play without an Ability. The Ultimate Ability’s condition has been made easier to meet, so Kurenai can more easily access it.”

  • Before: Smashing or knocking 2 opponents off the map without getting smashed awakens Kurenai, increases Movement Speed by 4% and the follow-up speed for some of his attacks, and decreases gauge charge required for Ultimate by 19/21/23/25/27%. This awakening effect lasts until Kurenai is smashed.
  • After: Smashing or knocking 2 opponents off the map awakens Kurenai, increases Movement Speed by 4% and the follow-up speed for some of his attacks, and decreases gauge charge required for Ultimate by 19/21/23/25/27%. This awakening effect lasts until Kurenai is smashed.

Adjustment

[Alice]

Ability

[Mine Bombardment]

  • Before: Increases the number of mines to 2 when used as Ground Skill, but decreases their explosion radius. Each mine deals 100/150/200/250/300 damage.
  • After: Increases the number of mines to 2 when used as Ground Skill, but decreases their explosion radius. Each mine deals 100/150/200/250/300 fixed damage.

[Ducky&Swan]

Ability

[Transformation Heal] 

“Transformations’ powerful recovery has been nerfed. The recent changes to Ducky were aimed to make her more powerful and more actively participate in fights to get to her Ultimate faster. What if we were to reduce Ducky’s reliance on Swan and make Ducky more capable in her base form?”

  • Before: Restores 24/28/32/36/40% HP when transforming.
  • After: Restore 17/19/21/23/25% of max HP when transforming.

[Heroic Cry] 

“Heroic Cry was limited in that allies had to be aware of it and had to be activated near allies. Now, the effects will reach all allies on the map so Ducky can transform and enhance everyone at the same time reliably.”

  • Before: When transforming, allies near Swan gain 10% Movement Speed and 10% damage to all attacks for 6/7/8/9/10 s.
  • After: When transforming, all allies on the map gain 10% Movement Speed and 10% damage to all attacks for 6/7/8/9/10 s.

[Flare]

Ability

[Flammable Ammo] 

  • Before: After using the Ultimate ability, Basic Attacks create a circle on impact that deals 100/150/200/250/300 AoE damage per 0.33 s for 6 s. Each circle lasts for 6 s.
  • After: After using the Ultimate ability, Basic Attacks create a circle on impact that deals 100/150/200/250/300 fixed AoE damage per 0.33 s for 6 s. Each circle lasts for 6 s.

[Goldie]

Ability

[Don’t you just hate boredom?] 

  • Before: Decreases gauge charge required for Ultimate by 16/18/20/22/24%.
  • After: Decreases gauge charge required for Ultimate by 12/14/16/18/20%.

[Tantrum] 

  • Before: Basic Attack damage increased by 24/27/30/33/36% when both Ultimate and Skill are not available.
  • After: Basic Attack damage increased by 24/27/30/33/36% when Skill is not available.

[Jack’O]

Skill

[Surprise!] 

“Jack O’ was able to cover a large amount of ground when he used his Ultimate while having built up a large amount of momentum using his Ground Attack or Skill. To be more specific, while Jack O’ was doing his Ground Attack, there was a 0.035 second window where if a player activated the Ultimate in that window, Jack O’ could attack while covering an incredible amount of distance. And a player’s ability to make use of this would change how much impact Jack O’ had on a given match. Jack O’s sliding upon Ultimate activation reduced the power levels of such players.”

  • Decreased amount of sliding caused by forward momentum when using Ultimate.

Ability

[Overcharge] 

  • Before: Increases damage of all attacks by 16/18/20/22/24% for 6 s when Ultimate is available.
  • After: Increases damage of all attacks by 16/18/20/22/24% for 9 s when Ultimate is available.

[Dare to Capture Me?

“Dare to Capture Me? ” was designed to help Jack O’ reposition after using his Ultimate. In its current state however, it does little to help him quickly reposition. Ability has been tweaked to better carry out its intended purpose.”

  • Before: Increases Movement Speed by 16/17/18/19/20% for 2/2/2.5/2.5/3 s after using Ultimate ability.
  • After: Increases Movement Speed by 30/35/40/45/50% for 1 s after using Ultimate ability.

[Kaiser]

Ability

[Heavy Blow] 

  • Before: Ground Skill pushes opponents back 20/22/24/26/28% farther.
  • After: Ground Skill pushes opponents back 16/18/20/22/24% further.

[Tenacious Spirit] 

  • Before: Receiving 10 hits increases your Movement Speed by 12/16/20/24/28% for 10 s and decreases damage from opponents by 12/16/20/24/28%.
  • After: Receiving 10 hits increases your Movement Speed by 12/16/20/24/28% for 15 s and decreases damage from opponents by 12/16/20/24/28%.

[Nui]

Ability

[Spreading Warmth] 

“This Ability has been buffed to make it more worthwhile to use.”

  • Before: Increases Movement Speed of you and your allies by 12/14/16/18/20% for 3 s when stepping on the Skill circle.
  • After: Increases Movement Speed of you and your allies by 12/14/16/18/20% for 5 s when stepping on the Skill circle.

[Sunrise] 

  • Before: Decreases Skill cooldown by 0.13/0.2/0.27/0.34/0.4 s for every successful Basic Attack against an opponent.
  • After: Decreases Skill cooldown by 0.3/0.35/0.4/0.45/0.5 s for every successful Basic Attack against an opponent.

[Daybreak Energy]

“Ultimate’s damage and gauge required had both been greatly enhanced. Ultimate Ability has been toned down slightly.”

  • Before: Decreases gauge charge required for Ultimate by 4/8/12/16/20% and fires 2 additional rays of light forward.
  • After: Decreases gauge charge required for Ultimate by 2/4/6/8/10% and fires 2 additional rays of light forward.

[Octavia]

Ability

[Ocean’s Blessing] 

  • Before: A water droplet explodes when using Ultimate, leaving behind a healing circle that lasts for 3.8 s and heals 280/310/340/370/400 HP per second.
  • After: A water droplet explodes when using Ultimate, leaving behind a healing circle that lasts for 3.8 s and heals for a fixed amount of 280/310/340/370/400 HP per second.

[Peter]

Ability

[Earth Roaring Sword] 

  • Before: The shockwave pulls opponents in when used as Aerial Skill and deals 200/250/300/350/400 damage.
  • After: The shockwave pulls opponents in when used as Aerial Skill and deals 200/250/300/350/400 fixed damage.

[Rambert]

Skill

[Cluster Shot] 

“Rambert’s Cluster Shot would send opponents flying farther away the lower their HP was. Knockback has been reduced to keep this effect in check.”

  • When hitting the closest opponent, knockback scaling based on target HP decreased.

Ability

[Charging Ram] 

  • Before: Increases damage of all attacks by 32/36/40/44/48% for 8 s when hitting an opponent with Ground Skill.
  • After: Increases damage of all attacks by 24/28/32/36/40% for 8 s when hitting an opponent with Ground Skill.

[Unrelenting Attack] 

  • Before Decreases Skill cooldown by 24/26/28/30/32% when hitting an opponent with an Aerial Skill.
  • After: Decreases Skill cooldown by 30/35/40/45/50% when hitting an opponent with an Aerial Skill.

[Red]

Ability

[Dancing Blades] 

  • Before: All attacks gain 20/22/24/26/28% increased damage for 12 s after smashing an opponent.
  • After: All attacks gain 20/22/24/26/28% increased damage for 20 s after smashing an opponent.

[Invisible Shadow] 

“Invisible Shadow, which was extremely powerful when combined with Dense Fog, has been slightly nerfed.”

  • Before: Increases Movement Speed while in stealth by 28/31/34/37/40% when Ultimate ability is active.
  • After: Increases Movement Speed while in stealth by 18/21/24/27/30% when Ultimate ability is active.

[Robin]

Ability

[Swift Reporting]

  • Before: Ground Skill does piercing damage. Increases Skill damage by 12/13/14/15/16%.
  • After: Ground Skill does piercing damage. Increases Skill damage by 8/10/12/14/16%.

[Adequate Measures]

  • Before: Decreases Movement Speed of opponents hit by the Ultimate ability by 12/14/16/18/20% for 3 s.
  • After: Decreases Movement Speed of opponents hit by the Ultimate ability by 17/19/21/23/25% for 3 s.

[Imminent Deadline]

  • Before: Increases damage of all attacks by 5/6/7/8/9% with each successful attack against an opponent. Stacks up to 25/30/35/40/45%. Each stack lasts for 6 s, and the duration resets with each successful hit.
  • After: Increases damage of all attacks by 4/5/6/7/8% with each successful attack against an opponent. Stacks up to 20/25/30/35/40%. Each stack lasts for 6 s, and the duration resets with each successful hit.

[Snow]

Ability

[Blitz Blade]

  • Before: Increases next Skill damage by 34/38/42/46/50% after using your Ultimate ability.
  • After: Increases next Skill damage by 34/38/42/46/50% for 5 s after using your Ultimate ability.

[Wolfgang]

Ability

[Track Blood]

“Wolfgang’s Ability was powerful and opportunities to make use of them were plentiful. Ability has been nerfed to make it not as oppressive to deal with.”

  • Before: Ultimate ability deals 50/54/58/62/66% additional damage to opponents with 50% HP or below.
  • After: Ultimate ability deals 30/35/40/45/50% additional damage to opponents with 50% HP or below.

[Appetizing Prey]

  • Before: Ultimate ability restores 12/14/16/18/20% additional HP.
  • After: Ultimate ability restores 16/18/20/22/24% additional HP.

[No More Hide and Seek]

  • Before: Increases Basic Attack damage by 16/18/20/22/24% for 5 s upon hitting an opponent with Skill.
  • After: Increases Basic Attack damage by 28/31/34/37/40% for 5 s upon hitting an opponent with Skill.

[Claw Sharpening]

  • Before: Decreases Skill cooldown by 0.13/0.15/0.16/0.18/0.2 s for every successful Basic Attack against an opponent.
  • After: Decreases Skill cooldown by 0.24/0.28/0.32/0.36/0.4 s for every successful Basic Attack against an opponent.

[Beast of Full Moon]

“Beast of Full Moon, which made Wolfgang stronger the more he defeated opponents, nerfed to make it less strong at its strongest.”

  • Before: Each opponent smashed increases damage of all attacks by 12/14/16/18/20%. This effect stacks up to 60/70/80/90/100% and lasts until Wolfgang is smashed.
  • After: Each opponent smashed increases damage of all attacks by 8/9/10/11/12%. This effect stacks up to 40/45/50/55/60% and lasts until Wolfgang is smashed.

[Zeppetta]

Skill

[Maximum Output!]

Ultimate gauge increased. 600 → 650

Ability

[All Preparations Are Set!]

“Careful use of the Ultimate will allow Zeppetta to make better use of the Movement Speed increase.”

  • Before: Increases Movement Speed by 8/9/10/11/12% when Ultimate is available.
  • After: Increases Movement Speed by 12/14/16/18/20% when Ultimate is available.

Nerf

[Cindy]

Ability

[Recovery Strike]

“Cindy had amazing staying power thanks to her Recovery Strike. The recovery amount has been reduced to make it less optimal in more situations.”

  • Before: Each opponent hit by your Ultimate ability’s finisher attack restores 12/13/14/15/16% of your max HP.
  • After: Each opponent hit by your Ultimate ability’s finisher attack restores 8/9/10/11/12% of your max HP.

[Master Cat]

Ability

[Mind Focus]

  • Before: Damage of all attacks depending on the Ultimate resource stack increased by 8,9,10,11,12%/ 16,18,20,22,24% / 24,27,30,33,36%.
  • After: Damage of all attacks depending on the Ultimate resource stack increased by 6,7,8,9,10%/ 12,14,16,18,20% / 18,21,24,27,30%.

[Wukong]

Skill

[Expand!]

“Wukong had a very short Ultimate gauge which allowed him to use his powerful Ultimate very often. His Ultimate gauge has been increased to make him less able to use his Ultimate as often.”

  • Ultimate gauge increased. 500 → 750

Ability

[Dope Clip]

  • Before: Increases damage of all attacks by 12/14/16/18/20% when Ultimate is available.
  • After: Increases damage of all attacks by 16/18/20/22/24% when Ultimate is available.

[Behold! The Great Sage, Heaven’s Equal!]

“Wukong’s Ultimate Ability would disappear if not reset within the short time frame. The duration has been lengthened so players wouldn’t feel as rushed to refresh the duration.”

  • Before: Increases damage of all attacks by 20/23/26/29/32% for 40 s when game starts. Smashing an opponent while the effect is active will refresh the duration.
  • After: Increases damage of all attacks by 20/23/26/29/32% for 60 s when game starts. Smashing an opponent while the effect is active will refresh the duration.

Bug Fixes

Molly

  • Fixed an issue where she would move in an abnormal way if you were to repeatedly press the Ultimate button after using her Ultimate.
  • Fixed an issue where her Ultimate would activate even against attacks that didn’t deal any damage.

Kurenai

  • Fixed an issue where his Ultimate would cause abnormal knockback.