4/25 Balance Update Notes

[Legend Changes]

[Buffs]

Buffs

[Ali]

Basic Attack

[Charismatic Blade Dance] 

  • Basic Attack damage increased. 750 → 950

Skill

[Elusiveness] 

  • Hitbox for the dagger when using his Skill is increased and will be able to hit shorter Legends.
  • Increased damage for his immediate attack after teleporting to the dagger. 500 → 700

[Maya]

Maya’s controls before entering acceleration mode are less restrictive now.

Skill

[Graceful Maneuvering] 

  • Angle limitations for entering acceleration mode are gone.

[Gumi]

We’ve made Gumi’s Ultimate stronger so that the rewards will be increased when Gumi makes a great play.

Ultimate

[Dance of Fox] 

  • Damage per stack increased. 400 → 500
  • Ultimate damage increased. 200 → 300

Nerf

[Goldie]

Skill

[Just the Right Spray!] 

  • Spray Mark duration decreased. 10 s → 8 s

[Jack O’]

“We’ve removed the extra 50 damage dealt to opponents that were positioned where the Ultimate’s projectile was generated.”

Ultimate

[Surprise!] 

  • Ultimate damage decreased. 550 → 500

Adjust

Fixed an issue where opponents were able to escape when the Legend was attacking, and the issue of empty space between combos.

Affected legends

[Cindy]

[Flare]

[Goldie]

[Gumi]

[Jack O’]

  • The knockback distance of opponents hit by Ground Skills has been reduced (depending on the circumstance) in order to make Ultimate follow-ups more convenient.

[Kurenai]

  • The stun duration of the third Ground Attack has been slightly increased in order to make Ultimate follow-ups more convenient.

[Loren]

[Molly]

[Octavia]

[Parfait]

  • The time between the third and fourth Ground Attack has been reduced by 0.068 seconds.
  • Fixed an issue where the opponent would occasionally not be knocked back from Clinging Attacks and Getup Attacks.

[Peter]

[Rambert]

[Rapunzel]

[Ravi]

[Red]

  • Fixed an issue where hitting an opponent with Red’s back while using Skill would launch the opponent high in the air.

[Robin]

[Swan]

[Wolfgang]

  • Stun duration of the second Ground Attack has been increased in order to make Ultimate follow-ups more convenient.
  • Height of opponents launched in the air from Ground Skills has decreased in order to make follow-ups more convenient.

[Wukong]

[Yong Yong]

[Zeppetta]

[Ali]

[Don Quixote]

  • Fixed an issue where opponents hit by the first attack of the Ground Skill could escape by jumping.

Adjustments were made so that the Legends have smoother landings after Aerial Attacks. 

Affected legends

[Cindy]

[Flare]

[Kaiser]

[Kurenai]

  • Does not land when using the second Aerial Attack right after the first Aerial Attack.

[Loren]

  • Aerial Skill recovery after landing increased significantly.

[Maya]

  • Aerial Attack recovery after landing increased.

[Molly]

[Parfait]

  • Aerial Attack recovery after landing decreased.

[Rapunzel]

[Red]

[Robin]

[Swan]

[Wolfgang]

[Wukong]

  • Aerial Attack recovery after landing increased.

[Yong Yong]

[Zeppetta]

Fixed an issue where certain Legends would bounce too far when rolling beyond the Map.

Affected legends

[Gumi]

[Kurenai]

[Loren]

[Maya]

[Parfait]

[Victor]

[Wukong]

Changes have been made so that certain Legends will move more naturally.

Affected legends

[Kaiser]

  • Changes have been made to prevent slipping after using Ground Skills.

[Maya]

  • Fixed an issue where opponents hit by her Ultimate were knocked back.

[Witch Queen]

  • Fixed an issue where using the 2nd Ability would allow her to stay longer in the air after using an Aerial Skill.

[Loren]

  • Speed decreased for Ground Skill’s slamming.
  • Fixed an issue where she malfunctioned and moved left and right when using her Aerial Skill.

[Zeppetta]

  • She now moves more naturally when using her Empowered Basic Attack mid-air.

Landing animations have changed so that certain Legends would move more naturally.

Affected legends

[Cindy]

[Ducky] 

[Flare]

[Goldie]

[Gumi]

[Hook]

[Jack O’]

[Kaiser]

[Kurenai]

[Loren]

[Molly]

[Maya]

[Nui]

[Octavia]

[Peter]

[Rambert]

[Ravi]

[Snow]

[Wolfgang]

[Wukong]

[Witch Queen]

[Yong Yong]

[Zeppetta]

[Bug Fixes]

  • Fixed an issue where Ali would slide too much when using his Ultimate while his Ability ‘Sleight of Hand’ is equipped.
  • Fixed an issue where the SFX of the projectile from Ali’s Ability ‘Sleight of Hand’ Effect would not play.
  • Fixed an issue where Victor and Ali couldn’t do damage to the Battle Royale Candy.
  • Projectiles generated from Victor and Ali’s Skills will now be in proportion to the Legend’s size.
  • Fixed an issue where the mine’s explosion effect wouldn’t play while Alice is equipped with the Detective Skin.
  • Fixed an issue where Ali’s dagger would disappear when damaged by the magnetic field in Battle Royale.
  • Fixed an issue where Kurenai’s Ground Attack’s first hit acted abnormally.
  • Fixed an issue where Kurenai’s Getup Attack and Aerial Attack’s hitbox was displayed incorrectly.

[Game Stat Checker]

For anyone interested in seeing statistics for Legends such as ability combinations, pick rates, and win rates, you can find them here at smashlegends.gg.
You can view statistics on competitive matches by sorting by Legend name, win rates, and pick rates on the main page.