2/25(Tue) Balance Update Notes

[Legend Changes]
[Buffs]
[Buffs]
[Briar]

- Briar is a Legend who excels at disrupting the battlefield and disabling opponents with her Ultimate. While her reliance on Ultimate is intentional, skilled players who are familiar with her can predict and counter her easily, often making her less effective in battle.
- We are reducing the difficulty needed in landing her Ground Attack and increasing Skill mobility, allowing players to stay engaged in combat even if using Ultimate fails.
Basic Attack
[Vine Whip]
- [Ground]
- Advancement distance slightly increased when using her First Ground Attack.
Skill
[Thorn Wheel]
- Advancement speed slightly increased.
- Speed of directional changes during movement increased.
[Ducky and Swan]

- This little duck has just begun to flap her wings, but she still has a long way to go.
- To help Ducky, now transformed into a Swan, fight without hesitation, her Aerial Attack now grants a super armor effect.
Ultimate
[Basic Attack] – Swan
- [Aerial]
- (New) Swan gains super armor when using Aerial Attack.
[Javert]

- Javert, a specialist in pursuing a single target, will have his “Site Raid” Ability revamped so that he can drive out opponents quickly and return to the Dominion Point.
Ability

[Site Raid]
- [Before]
- After using Ultimate, increases damage of all attacks excluding Ultimate by [20 / 24 / 28 / 32 / 36]% for 6sec.
- [After]
- Delivers a powerful kick immediately after charging when using Ultimate. Increases Movement Speed by [8 / 11 / 14 / 17 / 20]% for 2 s if the kick lands on an opponent.
[Rambert]

- The “eliminating an opponent” condition can be quite tricky. With the battlefield constantly changing, it’s common for a teammate to land the finishing blow on an opponent you weakened.
- Among such Abilities, Rambert’s “Thrill of the Hunt” requires difficult conditions but fails to provide sufficient rewards. This has led to a low selection rate for the Ability.
- With this adjustment, we hope to broaden Rambert’s Ability options.
Ability

[Thrill of the Hunt]
- [Before]
- Decreases gauge charge required for Ultimate by [24 / 27 / 30 / 33 / 36]% when smashing an opponent.
- [After]
- Decreases gauge charge required for Ultimate by [48 / 51 / 54 / 57 / 60]% when eliminating an opponent.
[Witch Queen]

- After the previous buff to the “Recharging Magic” Ability, Witch Queen briefly gained attention for her active Skill usage. But lately, she seems to be more focused on turning things into frogs again.
- We are improving the effectiveness of a relevant Ability so that Witch Queen, who relies primarily on Skill, becomes a more appealing choice.
Ability

[Mirror Mirror]
- [Before]
- The number of magical orbs fired when using Skill increases to 5, but the size and explosion area decreases.
Each magical orb deals [140 / 148 / 156 / 165 / 173] damage.
- The number of magical orbs fired when using Skill increases to 5, but the size and explosion area decreases.
- [After]
- The number of magical orbs fired when using Skill increases to 5, but the size and explosion area decreases.
Each magical orb deals [170 / 180 / 190 / 200 / 210] damage.
- The number of magical orbs fired when using Skill increases to 5, but the size and explosion area decreases.