12/5(Tue) Balance Update Notes

[Buffs]
[Rapunzel]

“We have improved Rapunzel’s Ground Attack to liven up her gameplay.“
Basic Attack
[Blade of Vengeance]
- Ground Attack
- Slightly reduced the combo duration of her first and second attacks, reducing Rapunzel’s combo lengths.
- Travel distance increased when using her first Ground Attack while moving.
- Travel distance increased when using her Second Ground Attack.
- Third Ground Attack’s damage increased. 200 → 300
- Third Ground Attack’s knockback slightly decreased.
Skill
[Judgment Smite]
- Ground Skill
- Opponents hit by Rapunzel’s Ground Skill will now be knocked towards Rapunzel’s direction.
- Recovery slightly decreased.
Ultimate
[Second Grave]
- Range of Ultimate’s first attack greatly increased.
[Molly]

“Molly’s Skill, which could deflect opponent attacks, was considered to be a low-value skill. We are buffing the skill overall to ensure that it has a distinct advantage over Basic Attacks. We are reducing the difficulty needed in hitting the Ground Skill, increasing its effective range, and allowing for more significant damage to opponents when hitting as Aerial Skill. Additionally, we are strengthening the knockback effect of her Ultimate to enhance Molly’s ability to push away opponents.“
Skill

[Uppercut]
- Ground Skill
- Attack range increased by approximately 20% while charging.
- Charge distance increased by approximately 24%.
- Slightly increased the active duration of the charge.
- Slightly increased the active duration of the final attack.
- Aerial Skill
- Final hit’s damage increased, increasing the total damage. 700 → 800
Ultimate

[Don’t Even Think About it!]
- Sends low-HP opponents even further away.
- The duration of the buff that reduces damage taken by 100% and prevents disruptive effects like stun and freeze, until counterattack projectile is fired, is slightly increased.
Nerf
[Ali]

“The speedy rogue Ali is an interesting Legend with ranged engagement tools and a teleport. Ali’s teleportation using his daggers was fast and hard to react to. We will make Ali a bit more vulnerable to counterplay during his teleports while trying to keep his gameplay exciting.“
Skill

[Elusiveness]
- When using Skill, Ali will throw his dagger slightly slower.
- Time taken until the hit registers after teleportation increased.
[Don Quixote]

“We are slightly nerfing the strength of Don Quixote’s Aerial Skill by making it a bit harder to land.“
Skill
[Courageous Charge]
- Aerial Skill
- Range of his shield bash upon landing reduced.
[Kaiser]

“Kaiser’s Skill had an amazing reward when you could land it. We are increasing the risk that occurs if his Skill fails to hit.“
Skill
[Punching Machine]
- Ground Skill’s recovery greatly increased.
[Loren & Vex]

“Loren’s Aerial Attack is a fun and unique sequence where you can chain powerful attacks back to back. But her 2nd Ability would make it easier for her to land her Aerial Attacks while still dishing out way too much damage. We are nerfing her 2nd Ability’s capability to enhance her Aerial Attacks.“
Ability

[Air Waltz]
- Damage decreased. 30/35/40/45/50% → 29/33/37/41/45%
- Duration decreased. 2.5 → 2 s
[Marina]

“Marina is a Vanguard who utilizes her invincibility to go where she pleases. The longer range on her Basic Attacks and the invincibility she gets from her Skill makes her difficult to deal with. We are making overall nerfs to make dealing with Marina easier.“
Basic Attack

[Mermaid Tail]
- Ground Attack
- First Ground Attack’s range decreased.
Skill

[Phase Shift]
- Cooldown increased. 4 → 5 s
Bug Fixes
- Fixed an issue where Rapunzel would slide when using Ground Skill in certain situations.
- Fixed an issue where Rapunzel’s jump movements did not look natural.
- Fixed an issue where Molly’s [Patience of a Hunter] Ability didn’t properly grant her the additional damage reduction duration.
- Adjusted the knockback that occurs when Peter or Brick smashes opponents using certain attacks.
- Fixed an issue where Kurenai’s Ultimate cooldown would decrease using the incorrect values when the condition for Kurenai’s Ultimate Ability was met.