11/7(Tue) Balance Update Notes

[Buffs]
Gumi

“We are buffing Gumi to lower the difficulty of cycling through her stacks and Ultimate.”
Basic Attack

[Fox-Fire]
- Ground Attack
- Basic Attack’s projectile size increased.
- Last attack’s projectile knockback will now increase based on the opponent’s HP.
- Aerial Attack
- Projectile knockback will now increase based on the opponent’s HP.
Skill

[Fox-Wind]
- Skill’s active duration increased.
- Ground Skill
- Knockback will now increase based on the opponent’s HP.
Ultimate

[Dance of Fox]
- Attack radius while charging increased.
- Last hit of Ultimate’s radius increased.
- Ultimate’s active duration slightly increased.
[Rapunzel]

“Rapunzel is a very Skill reliant Legend with long cooldowns, which makes her windows of opportunity quite small. We are lowering her Skill cooldown to allow her to make more frequent plays.”
Skill

[Judgment Smite]
- Cooldown decreased. 6.5 → 5 s
[Wolfgang]

“We are improving Wolfgang’s Aerial Attack handling, and buffing his HP to be more fitting of his size.”
Base Stats
- Base HP increased. 3800 → 4000
Basic Attack

[Savage Claws]
- Aerial Attack
- Wolfgang will be able to land more quickly after using Aerial Attack from low heights.
Skill

[Slash]
- Aerial Skill
- Wolfgang will be able to land more quickly after using Aerial Skill from low heights.
- Landing animation shortened when used from high heights.
Nerf
[Don Quizote]

“We are lowering how often Don Quixote can use his Ultimate to allow for more openings on him.”
Ultimate

[No Retreat]
- Gauge charge required for Ultimate increased by approximately 17%.
[Marina]

“We’re allowing for more counterplay on Marina by slightly increasing her risk when failing an attack.“
Basic Attack

[Mermaid Tail]
- Basic Attack’s range slightly decreased.
Skill

[Phase Shift]
- Skill’s recovery slightly increased.
Bug Fixes
- Fixed an issue where equipping Gumi with a Skill enhancement Ability would partially speed up the Skill’s startup.
- Fixed an issue with Gumi’s animation unintentionally playing too fast when casting Skill or being hit.
- Fixed an issue in which using Marina’s Ultimate Ability did not grant her super armor on the final hit.