11/7(Tue) Balance Update Notes

[Legend Changes]

[Buffs]

Gumi

We are buffing Gumi to lower the difficulty of cycling through her stacks and Ultimate.”

Basic Attack

[Fox-Fire] 

  • Ground Attack
    • Basic Attack’s projectile size increased.
    • Last attack’s projectile knockback will now increase based on the opponent’s HP.
  • Aerial Attack
    • Projectile knockback will now increase based on the opponent’s HP.

Skill

[Fox-Wind] 

  • Skill’s active duration increased.
  • Ground Skill
    • Knockback will now increase based on the opponent’s HP.

Ultimate

[Dance of Fox] 

  • Attack radius while charging increased.
  • Last hit of Ultimate’s radius increased.
  • Ultimate’s active duration slightly increased.

[Rapunzel]

“Rapunzel is a very Skill reliant Legend with long cooldowns, which makes her windows of opportunity quite small. We are lowering her Skill cooldown to allow her to make more frequent plays.”

Skill

[Judgment Smite] 

  • Cooldown decreased. 6.5 → 5 s

[Wolfgang]

We are improving Wolfgang’s Aerial Attack handling, and buffing his HP to be more fitting of his size.”

Base Stats

  • Base HP increased. 3800 → 4000

Basic Attack

[Savage Claws] 

  • Aerial Attack
    • Wolfgang will be able to land more quickly after using Aerial Attack from low heights.

Skill

[Slash] 

  • Aerial Skill
    • Wolfgang will be able to land more quickly after using Aerial Skill from low heights.
    • Landing animation shortened when used from high heights.

Nerf

[Don Quizote]

We are lowering how often Don Quixote can use his Ultimate to allow for more openings on him.”

Ultimate

[No Retreat] 

  • Gauge charge required for Ultimate increased by approximately 17%.

[Marina]

We’re allowing for more counterplay on Marina by slightly increasing her risk when failing an attack.

Basic Attack

[Mermaid Tail] 

  • Basic Attack’s range slightly decreased.

Skill

[Phase Shift] 

  • Skill’s recovery slightly increased.

Bug Fixes

  • Fixed an issue where equipping Gumi with a Skill enhancement Ability would partially speed up the Skill’s startup.
  • Fixed an issue with Gumi’s animation unintentionally playing too fast when casting Skill or being hit.
  • Fixed an issue in which using Marina’s Ultimate Ability did not grant her super armor on the final hit.