10/22(Tue) Balance Update Notes

[Buffs]
[Parfait]

- Parfait has been underperforming in low-tier matches. To address this, we have improved the usability of her Ground Skill to allow smoother combos utilizing freeze effects, aiming to make her Ground Skill as appealing an option as her Aerial Skill. Additionally, we have adjusted the [Chillin’] Ability to be more effective in line with these changes.
Skill

[Ice Spike]
- Skill’s second hit that causes freeze now comes out faster.
Ability

[Chillin’]
- Deals additional (60 / 65 / 70 / 75 / 80)% → (80 / 85 / 90 / 95 / 100)% damage to frozen opponents.
[Nerf]
[Narsha]

- Narsha has consistently performed well in Dominion. Narsha’s Flight Attack provides a significant advantage when successful and virtually no disadvantage when it fails. However, because flying is Narsha’s most distinguishing feature, we have decided to slightly reduce its damage in favor of preserving Narsha’s flight ability.
Flight Mode
[Flight Attack]
- Flight Attack’s total damage decreased. 1000 → 900
[Adjust]
[Gumi]

- Gumi has established herself as a popular Legend, especially in higher skill games.
While it’s a lot of fun to just tear with her ultimate, we want to increase her value in more planned play.
With this change, we’re making some adjustments to her abilities to help her become a more strategic Legend.
Basic Attack

[Fox-Fire]
- Movement Speed applied after a successful Basic Attack increased from 43% → 55%.
Ultimate

[Dance of fox]
- Damage changes depending on the stack.
- Reduced cumulative damage over stacks from [ 500 / 1000 / 1500 ] → [ 300 / 600 / 1500 ].